01 / Shared DNA

Wireframes and anatomy

The primitive skeleton layer: page, section, card, control, table, overlay, and mobile wireframes that every visual primitive must inherit before styling.

Production answer

Wireframes and anatomy is a reusable Oak Flats Muffler Men UI primitive with documented states, accessibility expectations, theme behavior, and implementation evidence.

Primary CTAReview Wireframes and anatomy states
Generative search brief

Wireframes and anatomy: The primitive skeleton layer: page, section, card, control, table, overlay, and mobile wireframes that every visual primitive must inherit before styling.

Skeleton contracts

Reusable anatomy before paint

These frames define slots and relationships. They are intentionally plain: visual routes can add carbon, chrome, glass, red paint, or motion only after this anatomy stays intact.

W-01

Page shell

Sidebar, route header, content rail, proof rail, and footer rhythm.

navheadercontentprooffooter
W-02

Section band

Kicker/header, body slots, repeated items, and action row.

headeritemitemitem
W-03

Card anatomy

Header, media or metric body, state slot, and one command zone.

headerbodyfooter
W-04

Control row

Label, value/control, helper state, and right-aligned action.

controlcontrolcontrol
W-05

Data table

Header row, body rows, density, overflow, and empty/fault state.

headrowrowrowrow
W-06

Overlay focus

Modal/sheet/lightbox frame with title, body, actions, and focus return.

dialog
W-07

Mobile stack

Top bar, content stack, bottom nav or action sheet, and thumb reach.

topbodydock
Anatomy gates

What every primitive must prove

A-01

Header first

Every composition starts with route, section, or card identity before controls.

A-02

One action zone

Cards and sections expose one primary command area plus optional secondary text action.

A-03

Evidence slot

Operational components reserve space for status, proof, or owner context.

A-04

Responsive skeleton

Desktop, tablet, and mobile shapes are declared before downstream styling.